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- OLD WORK - Dominance War Model

- OLD WORK - Dominance War Model

- OLD WORK - Dominance War Model

- OLD WORK - Dominance War Model

- OLD WORK - Dominance War Model

- OLD WORK - Dominance War Model

- OLD WORK - Mobster Bust

- OLD WORK - Mobster Bust

- OLD WORK - Mobster Bust

- OLD WORK - Buggy

- OLD WORK - Buggy

- OLD WORK - Buggy

- OLD WORK - Textures

- OLD WORK - Textures

- OLD WORK - Textures

- OLD WORK - Textures

- OLD WORK - Textures

- OLD WORK - Textures

- OLD WORK - Textures

- OLD WORK - Environment with Realtime Specs

- OLD WORK - Environment with Realtime Specs

- OLD WORK - Environment with Realtime Specs

- OLD WORK - Environment with Realtime Specs

- OLD WORK - Environment with Realtime Specs

- OLD WORK - Environment with Realtime Specs

- OLD WORK - Environment with Realtime Specs

- OLD WORK - Environment with Realtime Specs

- OLD WORK - Environment with Realtime Specs

- OLD WORK - Diffuse Only Characters

- OLD WORK - Diffuse Only Characters

- OLD WORK - Diffuse Only Characters

- OLD WORK - Diffuse Only Characters

- OLD WORK - Diffuse Only Characters

- OLD WORK - Pirate

- OLD WORK - Pirate

- OLD WORK - The Show

- OLD WORK - Head Bust

- OLD WORK - Killer Bunny

- OLD WORK - Killer Bunny

- OLD WORK - Killer Bunny

- OLD WORK - Killer Bunny

- OLD WORK - Killer Bunny

- OLD WORK - Fear and Loathing, high res render

- OLD WORK - Internship at Piranha Bytes working on Gothic 3
Design: Ralf Marczinczik

- OLD WORK - Gothic 3 Intro (I made the ship)
http://www.youtube.com/watch?v=mxuXt-uSLzk

- OLD WORK - some modelling for Gothic 3

- OLD WORK - Quake 3 Map

- OLD WORK - Counterstrike Map

- OLD WORK - Counterstrike Map

- OLD WORK - Counterstrike Map

- OLD WORK - Counterstrike Map
digger model by VALVE

- OLD WORK - Counterstrike Map

- OLD WORK - Counterstrike Map

- OLD WORK - Counterstrike Map

- OLD WORK - Counterstrike Map

- OLD WORK - Counterstrike Map Models

- OLD WORK - Earth Elemental

- OLD WORK - Earth Elemental

- OLD WORK - Akuma (Street Fighter) Redesign

- OLD WORK - Akuma (Street Fighter) Redesign

- OLD WORK - Triklops (He-Man) Futuristic Redesign

- OLD WORK - Triklops (He-Man) Futuristic Redesign

- OLD WORK - Triklops (He-Man) Futuristic Redesign

- OLD WORK - Triklops (He-Man) Futuristic Redesign

- OLD WORK - Short Animation for Furtwangen University
Cutting and SFX: Boris Schwer

- OLD WORK - Foto Compositing and HDRI Rendering for Furtwangen University
workmate: Fernando Saal

- OLD WORK - Self Portrait for Furtwangen University

- OLD WORK - Architectural Visualisation for Furtwangen University

- OLD WORK - Hell Warrior
first character model :)

- OLD WORK - Quake 3 Map
textures by sock

- OLD WORK - Quake 3 Map
textures by id software

- OLD WORK - Quake 3 Map
textures by id software

All artwork (c) Stefan Heinrich unless stated otherwise. Impressum (german)

 

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